Tooltip
Inflicts 7600 to 8400 Fire damage to an enemy and scorches it for an additional 3800 to 4200 damage every 3 sec. for 21 sec.
How it works
Each cast of Immolate costs 300 Mana. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Immolate is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 3800 per tick. It scales with 0.1 times spell power. It ticks every 3 sec, 7 times over the full 21 sec (26600 base in total).
- Effect 2 is School Damage (effect type 2). Its base value is 7600. It scales with 0.3 times spell power.
What it does
Immolate is a Fire spell with a 1.5 sec cast, a range of 80 yards and effects that last 21 sec. When cast it applies an aura every 3 sec and deals Fire damage (base value 7600).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70469. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Cost | 300 Mana |
| Range | 80 yards (Tower 80) |
| Cast time | 1.5 sec |
| Duration | 21 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 3800 Spell power coefficient: 0.1 Period: every 3 sec |
| Effect #2 | School Damage (2) Value: 7600 Spell power coefficient: 0.3 |
Raw client values from the MoP Classic client, build 5.5.4.70469. Where the game data carries no name for an id, the id is shown as is.