Tooltip
Burns an enemy, then inflicts additional Fire damage every 3 sec. for 21 sec.
How it works
Each cast of Immolate costs 95 Mana. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Immolate is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1131 per tick. It scales with 1 times spell power. It ticks every 3 sec, 7 times over the full 21 sec (7917 base in total).
- Effect 2 is School Damage (effect type 2). Its base value is 1800. It scales with 1 times spell power.
What it does
Immolate is a Fire spell with a 2 sec cast, a range of 30 yards and effects that last 21 sec. When cast it applies an aura every 3 sec and deals Fire damage (base value 1800).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70469. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Cost | 95 Mana |
| Range | 30 yards (Medium Range) |
| Cast time | 2 sec |
| Duration | 21 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 1131 Spell power coefficient: 1 Period: every 3 sec |
| Effect #2 | School Damage (2) Value: 1800 Spell power coefficient: 1 |
Raw client values from the MoP Classic client, build 5.5.4.70469. Where the game data carries no name for an id, the id is shown as is.