Tooltip
Fires a spike through the floor, impaling all targets within 4 yards, dealing 7540 to 8460 damage and knocking them up in the air. This attack ignores armor.
How it works
Its aura procs every time its trigger condition is met.
Impale is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 7540. Its area radius is 4 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 250. Its area radius is 4 yards.
What it does
Impale is a Physical spell with an instant cast and a range of 100 yards. When cast it deals Physical damage (base value 7540) in a 4 yard radius and has a Knock Back effect in a 4 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 7540 Radius: 4 yards |
| Effect #2 | Knock Back (98) Value: 250 Radius: 4 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.