Tooltip
Hurls your trident at a target and pulls them back to you, dealing 2125 to 2875 Physical damage and taunting the target.
How it works
Each cast of Impaling Pull costs 30 Energy. Casting it triggers a 1.5 sec global cooldown.
Impaling Pull is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 2125.
- Effect 2 is Trigger Missile (effect type 32). It triggers Impaling Pull.
What it does
Impaling Pull is a Physical spell with a 0.5 sec cast, a range of 10-40 yards and a 6 sec cooldown. When cast it deals Physical damage (base value 2125) and launches a missile. The client files the whole spell under the gripped mechanic. It also casts Impaling Pull (record #75685).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 30 Energy |
| Range | 10-40 yards (10-40) |
| Cast time | 0.5 sec |
| Cooldown | 6 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Mechanic | Gripped |
| Effect #1 | School Damage (2) Value: 2125 |
| Effect #2 | Trigger Missile (32) Trigger spell: Impaling Pull |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.