Tooltip
A shot that causes 1890 to 2310 Fire damage plus 750 additional Fire damage every 3 seconds for 12 sec.
How it works
Its aura procs every time its trigger condition is met.
Incendiary Shot is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1890.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 750 per tick. It ticks every 3 sec, 4 times over the full 12 sec (3000 base in total).
What it does
Incendiary Shot is a Fire spell with a 1 sec cast, a range of 5-45 yards and effects that last 12 sec. When cast it deals Fire damage (base value 1890) and applies an aura every 3 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 5-45 yards (Long Range Hunter Shoot) |
| Cast time | 1 sec |
| Duration | 12 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 1890 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 750 Period: every 3 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.