Tooltip
Regains control through a surge of sheer will, becoming immune to all bonds and restraints until stopped. Deals 40000 Shadow damage to enemies and knocks them back.
How it works
Its dispel type is client id 9.
Indomitable is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 147. Its area radius is 50000 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 40000. Its area radius is 8 yards.
- Effect 3 is Knock Back (effect type 98). Its base value is 100. Its area radius is 8 yards.
What it does
Indomitable is a Shadow spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura in a 50000 yard radius, deals Shadow damage (base value 40000) in an 8 yard radius and has a Knock Back effect in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Dispel type | Dispel type id 9 |
| Effect #1 | Apply Aura (6) Aura type id 147 Misc value: 1810 Radius: 50000 yards |
| Effect #2 | School Damage (2) Value: 40000 Radius: 8 yards |
| Effect #3 | Knock Back (98) Value: 100 Misc value: 75 Radius: 8 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.