Tooltip
Regenerates 20% of your total health and mana over 10 sec.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Infusion is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 20. Its base value is 2 per tick. It ticks every 1 sec, 10 times over the full 10 sec (20 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 20.
- Effect 3 is Instakill (effect type 1).
What it does
Infusion is a Nature spell with an instant cast, a range of 100 yards and effects that last 10 sec. When cast it applies an aura every 1 sec, applies an aura and kills the target outright. It stacks up to 5 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range) |
| Cast time | Instant |
| GCD category | Category id 133 |
| Duration | 10 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Max stacks | 5 |
| Effect #1 | Apply Aura (6) Aura type id 20 Value: 2 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 20 |
| Effect #3 | Instakill (1) |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Infusion appears in: 1 spell that casts it.
Spells that cast it
- MergeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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