Tooltip
Intimidates an enemy, causing it to flee in terror for 3 sec. Only 1 target can be feared at a time.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 7.
What it does
Intimidation is a Shadow spell with an instant cast, a range of 5 yards, a 20 sec cooldown and effects that last 3 sec. When cast it applies an aura. The client files the whole spell under the fleeing mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 20 sec |
| Global cooldown | None |
| Duration | 3 sec |
| Mechanic | Fleeing |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 7 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.