Skip to content
MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Ionization

Spell

Ionization

Nature

Advertisement

1 secAnywhere - Unlimited

Jin'rokh the Breaker ionizes enemy players, attracting storm energies over 24 sec.

Ionization

Tooltip

Jin'rokh the Breaker ionizes enemy players, attracting storm energies over 24 sec. Upon removal, inflicts 450000 Nature damage to players.

How it works

Its dispel type is client id 1.

Ionization is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 450000. Its area radius is 100 yards.
  2. Effect 2 is Dummy (effect type 3). Its base value is 136940.

What it does

Ionization is a Nature spell with a 1 sec cast, an unlimited range and effects that last 24 sec. When cast it applies an aura in a 100 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast time1 sec
Duration24 sec
Dispel typeDispel type id 1
Effect #1Apply Aura (6)
Aura type id 4
Value: 450000
Radius: 100 yards
Effect #2Dummy (3)
Value: 136940

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

Read player comments on Ionization at Wowhead (opens Wowhead in a new tab)