Tooltip
Jin'rokh the Breaker ionizes enemy players, attracting storm energies over 24 sec. Upon removal, inflicts 450000 Nature damage to players.
How it works
Its dispel type is client id 1.
Ionization is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 450000. Its area radius is 100 yards.
- Effect 2 is Dummy (effect type 3). Its base value is 136940.
What it does
Ionization is a Nature spell with a 1 sec cast, an unlimited range and effects that last 24 sec. When cast it applies an aura in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 1 sec |
| Duration | 24 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 450000 Radius: 100 yards |
| Effect #2 | Dummy (3) Value: 136940 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.