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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Ironbark

Spell

Ironbark

Nature

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Druid

Instant cast1 min cooldownLong Range

The target's skin becomes as tough as Ironwood, reducing all damage taken by 20%.

Ironbark

Tooltip

The target's skin becomes as tough as Ironwood, reducing all damage taken by 20%. Lasts 12 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Ironbark is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 87. Its base value is -20.
  2. Effect 2 is Dummy (effect type 3). Its base value is 12.

What it does

Ironbark is a Nature spell with an instant cast, a range of 40 yards, a 1 min cooldown and effects that last 12 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range40 yards (Long Range)
Cast timeInstant
Cooldown1 min
Global cooldownNone
Duration12 sec
Effect #1Apply Aura (6)
Aura type id 87
Value: -20
Misc value: 127
Effect #2Dummy (3)
Value: 12

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Ironbark appears in: 1 talent.

Talents

  • Ironbark for Druid (Balance, Feral, Guardian, Restoration)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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