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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Jard's Peculiar Energy Source

Spell

Jard's Peculiar Energy Source

Physical

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2 sec1 sec cooldownSelf Only

Create a peculiar energy source from Ghost Iron Bars.

Jard's Peculiar Energy Source

Tooltip

Create a peculiar energy source from Ghost Iron Bars. This can only be done once a day.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is Create Item (effect type 24). Its base value is 1.

What it does

Jard's Peculiar Energy Source is a spell with a 2 sec cast, no range (it targets the caster) and a 1 sec cooldown. When cast it creates an item.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time2 sec
Cooldown1 sec
Global cooldownNone
Effect #1Create Item (24)
Value: 1
Item id 94113

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Creates

Reagents

Used by

Where is this spell used?

Jard's Peculiar Energy Source appears in: 1 skill line.

Skill lines

  • EngineeringSkill line

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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