Tooltip
Chains two enemy targets together. While the targets are apart the chains inflict 1 to 35000 Fire damage every 1 sec. This damage increases by 15% each second they remain apart. The chains will break if the targets remain apart for total seconds.
How it works
Its aura procs every time its trigger condition is met.
Jasper Chains is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 10 per tick. Its area radius is 150 yards. It ticks every 1 sec, 900 times over the full 15 min (9000 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 276. Its base value is 15. Its area radius is 150 yards.
- Effect 3 is Dummy (effect type 3). Its base value is 1. Its area radius is 150 yards.
What it does
Jasper Chains is a Fire spell with a 1 sec cast, no range (it targets the caster) and effects that last 15 min. When cast it applies an aura in a 150 yard radius every 1 sec and applies an aura in a 150 yard radius. It stacks up to 15 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | 1 sec |
| Duration | 15 min |
| Proc chance | Always |
| Max stacks | 15 |
| Effect #1 | Apply Aura (6) Aura type id 226 Value: 10 Radius: 150 yards Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 276 Value: 15 Misc value: 22 Radius: 150 yards |
| Effect #3 | Dummy (3) Value: 1 Radius: 150 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.