Tooltip
Summons 3 Land mines. The mines will explode, dealing 850 Fire damage if anyone approaches them too closely. Deals bonus damage to mechanical units.
How it works
Each cast of Land Mines costs 100 Energy. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Land Mines is built from 3 client effects, applied in this order:
What it does
Land Mines is a spell with an instant cast, a range of 60 yards and a 20 sec cooldown. It also casts Mine.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 100 Energy |
| Range | 60 yards (Extra Long Range) |
| Cast time | Instant |
| Cooldown | 20 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Proc chance | Always |
| Effect #1 | Trigger Spell (64) Value: 850 Trigger spell: Mine |
| Effect #2 | Trigger Spell (64) Value: 850 Trigger spell: Mine |
| Effect #3 | Trigger Spell (64) Value: 850 Trigger spell: Mine |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.