Tooltip
Allows a leatherworker to make master quality leather armors, up to a maximum potential skill of 375.
How it works
Leatherworking is built from 2 client effects, applied in this order:
- Effect 1 is Trade Skill (effect type 47).
- Effect 2 is effect type 118, which the datamine does not name. Its base value is 5. It scales with 1 times spell power.
What it does
Leatherworking is a spell with an instant cast and no range (it targets the caster). When cast it has a Trade Skill effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Trade Skill (47) |
| Effect #2 | Effect 118 Value: 5 Spell power coefficient: 1 Misc value: 165 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Leatherworking appears in: 1 skill line and 1 teaching spell.
Skill lines
- Leatherworking, replaces LeatherworkingSkill line
Teaching spells
- Master LeatherworkerTeaches this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Leatherworking at Wowhead (opens Wowhead in a new tab)