Skip to content
MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Lifeblood

Spell

Lifeblood

Nature

Advertisement

Instant cast2 min cooldownSelf Only

Uses your skill in Herbalism to absorb energy and nutrients from the earth, instantly healing minor wounds and granting 240 haste for 20 sec.

Lifeblood

Tooltip

Uses your skill in Herbalism to absorb energy and nutrients from the earth, instantly healing minor wounds and granting 240 haste for 20 sec. Can be used while stealthed or invisible.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Lifeblood is built from 2 client effects, applied in this order:

  1. Effect 1 is Heal (effect type 10). Its base value is 360.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 189. Its base value is 240.

What it does

Lifeblood is a Nature spell with an instant cast, no range (it targets the caster), a 2 min cooldown and effects that last 20 sec. When cast it heals (base value 360) and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Cooldown2 min
Global cooldownNone
Duration20 sec
Effect #1Heal (10)
Value: 360
Effect #2Apply Aura (6)
Aura type id 189
Value: 240
Misc value: 917504

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

Read player comments on Lifeblood at Wowhead (opens Wowhead in a new tab)