Tooltip
Uses your skill in Herbalism to absorb energy and nutrients from the earth, instantly healing minor wounds and granting 480 haste for 20 sec. Can be used while stealthed or invisible.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Lifeblood is built from 2 client effects, applied in this order:
- Effect 1 is Heal (effect type 10). Its base value is 720.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 189. Its base value is 480.
What it does
Lifeblood is a Nature spell with an instant cast, no range (it targets the caster), a 2 min cooldown and effects that last 20 sec. When cast it heals (base value 720) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 2 min |
| Global cooldown | None |
| Duration | 20 sec |
| Effect #1 | Heal (10) Value: 720 |
| Effect #2 | Apply Aura (6) Aura type id 189 Value: 480 Misc value: 917504 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.