Tooltip
Lightning infused fists zap an enemy target, inflicting normal damage plus 19500 to 20500 Nature damage every 2 sec for 20 sec.
How it works
Its aura procs every time its trigger condition is met. It can proc at most once every 1 sec.
Lightning Lash is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 29250 per tick. It ticks every 2 sec, 10 times over the full 20 sec (292500 base in total).
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 25.
What it does
Lightning Lash is a Nature spell with an instant cast, a range of 40 yards and effects that last 20 sec. When cast it applies an aura every 2 sec and deals a percentage of weapon damage (base value 25). It stacks up to 100 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| GCD category | Category id 133 |
| Duration | 20 sec |
| Proc chance | Always |
| Proc cooldown | 1 sec |
| Max stacks | 100 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 29250 Period: every 2 sec |
| Effect #2 | Weapon % Damage (31) Value: 25 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.