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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Lightning Prison

Spell

Lightning Prison

Nature

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Instant castFive Hundred Yards

Stuns a target in field of lightning, causing them to inflicting 55000 Nature damage to all nearby allies.

Lightning Prison

Tooltip

Stuns a target in field of lightning, causing them to inflicting 55000 Nature damage to all nearby allies.

How it works

Lightning Prison is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its area radius is 7 yards.
  2. Effect 2 is Dummy (effect type 3).
  3. Effect 3 is Dummy (effect type 3).

What it does

Lightning Prison is a Nature spell with an instant cast and a range of 500 yards. When cast it deals Nature damage in a 7 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range500 yards (Five Hundred Yards)
Cast timeInstant
Effect #1School Damage (2)
Radius: 7 yards
Effect #2Dummy (3)
Effect #3Dummy (3)

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Lightning Prison appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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