Tooltip
Surrounds the caster with balls of lightning that have chance of striking melee or ranged attackers for 250 damage. Each time the lightning shield strikes, a ball of lightning dissipates. Thus, the shield expires after 10 min. or after it has struck times.
How it works
Each cast of Lightning Shield costs 190 Mana. It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1. Its aura has a 50% chance to proc when its trigger condition is met. The aura is spent after 3 procs. It can proc at most once every 3.5 sec.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 43. Its base value is 250. It scales with 1 times spell power.
What it does
Lightning Shield is a Nature spell with an instant cast, a range of 30 yards, a 10 sec cooldown and effects that last 10 min. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Cost | 190 Mana |
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Cooldown | 10 sec |
| Global cooldown | None |
| Duration | 10 min |
| Dispel type | Dispel type id 1 |
| Proc chance | 50% |
| Proc charges | 3 |
| Proc cooldown | 3.5 sec |
| Effect #1 | Apply Aura (6) Aura type id 43 Value: 250 Spell power coefficient: 1 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.