Tooltip
Discharging electrical power, inflicting 24375 to 25625 Nature damage every 0.3 sec.
How it works
Lightning Storm is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 395.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.3 sec. It triggers Lightning Storm Visual.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.3 sec. It triggers Lightning Storm Visual.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.3 sec. It triggers Lightning Storm Visual.
What it does
Lightning Storm is a Nature spell with a 2 sec cast, no range (it targets the caster) and effects that last 10 sec. When cast it applies an aura and applies an aura every 0.3 sec. It also casts Lightning Storm Visual, Lightning Storm Visual and Lightning Storm Visual.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Duration | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 395 Misc value: 786 |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 0.3 sec Trigger spell: Lightning Storm Visual |
| Effect #3 | Apply Aura (6) Aura type id 23 Period: every 0.3 sec Trigger spell: Lightning Storm Visual |
| Effect #4 | Apply Aura (6) Aura type id 23 Period: every 0.3 sec Trigger spell: Lightning Storm Visual |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.