Tooltip
Tendrils of lightning shoot out of the caster's chest, lifting them into the air. These lightning tendrils deal 5000 Nature damage to all enemies around the caster every second.
How it works
Its aura procs every time its trigger condition is met.
Lightning Tendrils is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec. It triggers Lightning Tendrils.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 147.
What it does
Lightning Tendrils is a Nature spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 1 sec and applies an aura. It also casts Lightning Tendrils (record #63485).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Lightning Tendrils |
| Effect #2 | Apply Aura (6) Aura type id 147 Misc value: 1615 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.