Tooltip
Mark the target, instantly generating 5 combo points on them. If the target dies within 1 min Marked for Death's cooldown is reset.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Marked for Death is built from 3 client effects, applied in this order:
- Effect 1 is effect type 328, which the datamine does not name. Its base value is 5. It scales with 1 times spell power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 3 is Trigger Spell (effect type 64). It triggers Marked for Death.
What it does
Marked for Death is a spell with an instant cast, a range of 30 yards, a 1 min cooldown and effects that last 1 min. When cast it applies an aura. It also casts Marked for Death (record #140149).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Cooldown | 1 min |
| Global cooldown | None |
| Duration | 1 min |
| Effect #1 | Effect 328 Value: 5 Spell power coefficient: 1 |
| Effect #2 | Apply Aura (6) Aura type id 4 |
| Effect #3 | Trigger Spell (64) Trigger spell: Marked for Death |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Marked for Death appears in: 1 talent.
Talents
- Marked for Death (a talent definition no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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