Tooltip
Leaps into the air and crashes down with massive force, dealing 9250 to 10750 Physical damage to all enemies, stunning them, and knocking them back.
How it works
Its aura procs every time its trigger condition is met.
Massive Crash is built from 3 client effects, applied in this order:
- Effect 1 is Knock Back (effect type 98). Its base value is 150. Its area radius is 150 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 7400. Its area radius is 150 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 150 yards.
What it does
Massive Crash is a Physical spell with a 1 sec cast, no range (it targets the caster) and effects that last 6.5 sec. When cast it has a Knock Back effect in a 150 yard radius, deals Physical damage (base value 7400) in a 150 yard radius and applies an aura in a 150 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 1 sec |
| Duration | 6.5 sec |
| Proc chance | Always |
| Effect #1 | Knock Back (98) Value: 150 Misc value: 400 Radius: 150 yards |
| Effect #2 | School Damage (2) Value: 7400 Radius: 150 yards |
| Effect #3 | Apply Aura (6) Aura type id 12 Radius: 150 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.