Tooltip
You have a chance when you heal to summon a Healing Sphere nearby an injured ally for 30 sec. Allies who walk through the sphere will be healed.
If the Healing Sphere expires before being used, an ally nearby of the sphere will be healed for 50% of the effect.
How it works
Its aura procs every time its trigger condition is met.
Mastery: Gift of the Serpent is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. It scales with 1.25 times spell power.
- Effect 2 is effect type 0, which the datamine does not name. Its base value is 50.
What it does
Mastery: Gift of the Serpent is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 Spell power coefficient: 1.25 Misc value: 15 |
| Effect #2 | Effect 0 Value: 50 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Mastery: Gift of the Serpent appears in: 1 class specialization.
Class specialization
- Mistweaver MonkSpecialization spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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