Skip to content
MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Maul

Spell

Maul

Physical

Advertisement

Instant castCombat Range

Mauls the enemy target inflicting Physical damage and causing the target to bleed for additional Physical damage every 1 sec for 6 secs.

Maul

Tooltip

Mauls the enemy target inflicting Physical damage and causing the target to bleed for additional Physical damage every 1 sec for 6 secs.

How it works

Maul is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 60.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4 per tick. It ticks every 1 sec, 6 times over the full 6 sec (24 base in total).

What it does

Maul is a Physical spell with an instant cast, a range of 5 yards and effects that last 6 sec. When cast it deals a percentage of weapon damage (base value 60) and applies an aura every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Duration6 sec
Effect #1Weapon % Damage (31)
Value: 60
Effect #2Apply Aura (6)
Aura type id 3
Value: 4
Period: every 1 sec

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

Read player comments on Maul at Wowhead (opens Wowhead in a new tab)