Tooltip
Controls a mind up to level 4 for 30 sec. Does not work versus Mechanical beings.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Dominate Mind is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 2. Its base value is 4. Its area radius is 100 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Dominate Mind is a Shadow spell with a 1.8 sec cast, a range of 30 yards and effects that last 30 sec. When cast it applies an aura in a 100 yard radius and applies an aura. The client files the whole spell under the charmed mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 1.8 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 30 sec |
| Mechanic | Charmed |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 2 Value: 4 Radius: 100 yards |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Dominate Mind appears in: 1 talent and 1 spell that casts it.
Talents
- Mind Control for Priest (Discipline, Holy, Shadow)Talent
Spells that cast it
- BombTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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