Tooltip
and reduces its movement speed by 50% for 5 sec.
How it works
Its aura procs every time its trigger condition is met.
Mind Flay is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2035 per tick. It scales with 0.1 times spell power. It ticks every 1 sec, 5 times over the full 5 sec (10175 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It applies the snared mechanic. It jumps to up to 5 targets.
What it does
Mind Flay is a Shadow spell with an instant cast, a range of 50 yards and effects that last 5 sec. When cast it applies an aura every 1 sec and applies an aura with the snared mechanic jumping to up to 5 targets.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50 yards (Extended Range) |
| Cast time | Instant |
| Duration | 5 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 2035 Spell power coefficient: 0.1 Period: every 1 sec Chain targets: 1 |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -50 Mechanic: Snared Chain targets: 5 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.