Tooltip
Reduces healing effects for all enemies by 99%.
How it works
Mortality is built from 2 client effects, applied in this order:
- Effect 1 is effect type 129, which the datamine does not name. It applies aura type 118. Its base value is -99. Its area radius is 50000 yards.
- Effect 2 is effect type 129, which the datamine does not name. It applies aura type 289. Its area radius is 50000 yards.
What it does
Mortality is a spell with an instant cast, an unlimited range and an effect that lasts until cancelled.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Effect 129 Aura type id 118 Value: -99 Misc value: 127 Radius: 50000 yards |
| Effect #2 | Effect 129 Aura type id 289 Radius: 50000 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.