Tooltip
Whenever a damaging attack brings you below 30% health, your maximum health is increased by 25% for 10 sec, and your threat level towards the attacker is reduced. This effect cannot occur more often than once every 30 sec.
How it works
Its aura procs every time its trigger condition is met. It can proc at most once every 30 sec.
Nature's Guardian is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 42. Its base value is 25. It triggers spell id 18350.
- Effect 2 is Dummy (effect type 3). Its base value is 30.
- Effect 3 is effect type 0, which the datamine does not name. Its base value is 30.
What it does
Nature's Guardian is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Proc cooldown | 30 sec |
| Effect #1 | Apply Aura (6) Aura type id 42 Value: 25 Trigger spell id 18350 |
| Effect #2 | Dummy (3) Value: 30 |
| Effect #3 | Effect 0 Value: 30 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Nature's Guardian appears in: 4 talents.
Talents
- Nature's Guardian for Shaman (Elemental, Enhancement, Restoration)Talent
- Nature's Guardian for Shaman (Elemental, Enhancement, Restoration) (definition #132145)Talent
- Nature's Guardian for Shaman (Elemental, Enhancement, Restoration) (definition #132699)Talent
- Nature's Guardian (a talent definition no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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