Tooltip
Puts the imbiber in a slumber where they face and defeat their darkest fears. During that time the imbiber restores 5400 health and mana, but they are defenseless.
How it works
Nightmare Slumber is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 8. Its base value is 900 per tick. It ticks every 1 sec, 6 times over the full 6 sec (5400 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 24. Its base value is 900 per tick. It ticks every 1 sec, 6 times over the full 6 sec (5400 base in total).
What it does
Nightmare Slumber is a Shadow spell with an instant cast, a range of 30 yards and effects that last 6 sec. When cast it applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 6 sec |
| Effect #1 | Apply Aura (6) Aura type id 8 Value: 900 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 24 Value: 900 Period: every 1 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.