Tooltip
Inflicts 107250 to 112750 Shadow damage and inflicts fear on enemies for 3 sec.
How it works
Its dispel type is client id 1.
Nightmares is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 107250. Its area radius is 8 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 7. It applies the fleeing mechanic. Its area radius is 8 yards.
What it does
Nightmares is a Shadow spell with an instant cast, an unlimited range and effects that last 3 sec. When cast it deals Shadow damage (base value 107250) in an 8 yard radius and applies an aura with the fleeing mechanic in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 3 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | School Damage (2) Value: 107250 Radius: 8 yards |
| Effect #2 | Apply Aura (6) Aura type id 7 Mechanic: Fleeing Radius: 8 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Nightmares appears in: 1 spell that casts it.
Spells that cast it
- NightmaresTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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