Tooltip
Heals a friendly target for 1.
Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target.
How it works
Casting it triggers a 1.5 sec global cooldown.
- Effect 1 is Heal (effect type 10). Its base value is 1. It scales with 0.614 times spell power.
What it does
Nourish is a Nature spell with a 2.5 sec cast and a range of 40 yards. When cast it heals (base value 1).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 2.5 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Heal (10) Value: 1 Spell power coefficient: 0.614 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Nourish appears in: 1 talent.
Talents
- Nourish (a talent definition no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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