Tooltip
The caster channels a nuclear inferno, blasting the raid for 146250 to 153750 damage every 1 seconds.
While she is channeling this effect, her ranged and spell deflection is increased by 100%. Her dodge chance is increased by 100% as well.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Nuclear Inferno is built from 6 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec, 8 times over the full 8 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 287. Its base value is 100. It triggers Tidal Force.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 413. Its base value is 100. It triggers Tidal Force.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 26.
- Effect 5 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec, 8 times over the full 8 sec.
- Effect 6 is Apply Aura (effect type 6). It applies aura type 49. Its base value is 100. It triggers Tidal Force.
What it does
Nuclear Inferno is a Fire spell with a 4 sec cast, no range (it targets the caster), a 12 sec cooldown and effects that last 8 sec. When cast it applies an aura every 1 sec and applies an aura. It also casts Tidal Force.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | 4 sec |
| Cooldown | 12 sec |
| Global cooldown | None |
| Duration | 8 sec |
| Effect #1 | Apply Aura (6) Aura type id 226 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 287 Value: 100 Trigger spell: Tidal Force |
| Effect #3 | Apply Aura (6) Aura type id 413 Value: 100 Trigger spell: Tidal Force |
| Effect #4 | Apply Aura (6) Aura type id 26 |
| Effect #5 | Apply Aura (6) Aura type id 226 Period: every 1 sec |
| Effect #6 | Apply Aura (6) Aura type id 49 Value: 100 Trigger spell: Tidal Force |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.