Tooltip
Restores 10% health every 1 sec. for 10 sec. Dispels all harmful effects when applied.
How it works
Orb of Healing is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 20. Its base value is 10 per tick. It scales with 1 times spell power. Its area radius is 200 yards. It ticks every 1 sec, 10 times over the full 10 sec (100 base in total).
- Effect 2 is effect type 140, which the datamine does not name. Its area radius is 200 yards. It triggers Dispel.
What it does
Orb of Healing is an Arcane spell with an instant cast, an unlimited range and effects that last 10 sec. When cast it applies an aura in a 200 yard radius every 1 sec. It also casts Dispel.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 20 Value: 10 Spell power coefficient: 1 Misc value: 127 Radius: 200 yards Period: every 1 sec |
| Effect #2 | Effect 140 Radius: 200 yards Trigger spell: Dispel |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.