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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Orb of Light

Spell

Orb of Light

Holy

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Instant castSelf Only

Orbs of Light heal players for 50% of the maximum health and weaken their physical corruption left behind in the corporeal world.

Orb of Light

Tooltip

Orbs of Light heal players for 50% of the maximum health and weaken their physical corruption left behind in the corporeal world. Each orb increases the physical form's damage taken by 25%. This effect stacks.

How it works

Its aura procs every time its trigger condition is met.

Orb of Light is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 25. Its area radius is 300 yards.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Orb of Light.

What it does

Orb of Light is a Holy spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura in a 300 yard radius. It also casts Orb of Light (record #149008). It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly
RangeSelf Only
Cast timeInstant
DurationInfinite
Proc chanceAlways
Max stacks99
Effect #1Apply Aura (6)
Aura type id 87
Value: 25
Misc value: 127
Radius: 300 yards
Effect #2Trigger Spell (64)
Trigger spell: Orb of Light

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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