Tooltip
The fever has come over you.
120 Nature damage inflicted every 2 sec.
Movement speed reduced to 70% of normal.
How it works
Its dispel type is client id 3. Its aura procs every time its trigger condition is met.
Outbreak is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 120 per tick. It ticks every 2 sec, 4 times over the full 8 sec (480 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -70. It applies the snared mechanic.
What it does
Outbreak is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 8 sec. When cast it applies an aura every 2 sec and applies an aura with the snared mechanic. The client files the whole spell under the snared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| GCD category | Category id 133 |
| Duration | 8 sec |
| Mechanic | Snared |
| Dispel type | Dispel type id 3 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 120 Period: every 2 sec |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -70 Mechanic: Snared |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Outbreak appears in: 1 spell that casts it.
Spells that cast it
- Swine FluTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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