Tooltip
Frightens all nearby enemies with psychic panic, causing them to flee for 4 sec.
How it works
Its aura procs every time its trigger condition is met.
Panic is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 7. Its area radius is 11 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 150. Its area radius is 11 yards.
What it does
Panic is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 4 sec. When cast it applies an aura in an 11 yard radius. The client files the whole spell under the fleeing mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 4 sec |
| Mechanic | Fleeing |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 7 Radius: 11 yards |
| Effect #2 | Apply Aura (6) Aura type id 31 Value: 150 Radius: 11 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Panic appears in: 1 spell that casts it.
Spells that cast it
- Panic PeriodicTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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