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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Paralyzed

Spell

Paralyzed

Nature

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Instant castSelf Only

Affect all nearby players with a slow paralysis that stuns if not removed.

Paralyzed

Tooltip

Affect all nearby players with a slow paralysis that stuns if not removed.

How it works

Its aura procs every time its trigger condition is met.

Paralyzed is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 12.
  2. Effect 2 is School Damage (effect type 2). Its base value is 47500.

What it does

Paralyzed is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 3 sec. When cast it applies an aura and deals Nature damage (base value 47500). The client files the whole spell under the stunned mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Duration3 sec
MechanicStunned
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 12
Effect #2School Damage (2)
Value: 47500

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Paralyzed appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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