Tooltip
Fires paralyzing quills around the porcupine, incapacitating all enemies for 2 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 4.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. It applies the incapacitated mechanic. Its area radius is 8 yards.
What it does
Paralyzing Quill is a Nature spell with an instant cast, no range (it targets the caster), a 2 min cooldown and effects that last 2 sec. When cast it applies an aura with the incapacitated mechanic in an 8 yard radius. The client files the whole spell under the sapped mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 2 min |
| Global cooldown | None |
| Duration | 2 sec |
| Mechanic | Sapped |
| Dispel type | Dispel type id 4 |
| Effect #1 | Apply Aura (6) Aura type id 12 Mechanic: Incapacitated Radius: 8 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.