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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Pheromones

Spell

Pheromones

Nature

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Instant castOne Thousand Yards

Nature spell.

Pheromones

How it works

Pheromones is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 114, which the datamine does not name. Its area radius is 50000 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 11. Its area radius is 50000 yards.

What it does

Pheromones is a Nature spell with an instant cast, an unlimited range and effects that last 3 sec. When cast it applies an aura in a 50000 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range1000 yards (One Thousand Yards)
Cast timeInstant
Duration3 sec
Effect #1Effect 114
Radius: 50000 yards
Effect #2Apply Aura (6)
Aura type id 11
Radius: 50000 yards

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Pheromones appears in: 4 spells that cast it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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