Tooltip
A vicious strike that deals weapon damage and plagues the target, dealing 852 Shadow damage over 12 sec.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 3. Its aura procs every time its trigger condition is met.
Plague Strike is built from 2 client effects, applied in this order:
- Effect 1 is Weapon Damage (effect type 58).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 213 per tick. It ticks every 3 sec, 4 times over the full 12 sec (852 base in total).
What it does
Plague Strike is a Shadow spell with an instant cast, a range of 5 yards and effects that last 12 sec. When cast it deals weapon damage and applies an aura every 3 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 12 sec |
| Dispel type | Dispel type id 3 |
| Proc chance | Always |
| Effect #1 | Weapon Damage (58) |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 213 Misc value: 127 Period: every 3 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.