Tooltip
The Celestial Defender unleashes a surge of power from the Thunder Forge, exposing an area of pure power. Players who stand in this area are healed and regenerate mana quickly.
How it works
Power Surge is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 21. Its base value is 3 per tick. Its area radius is 100 yards. It ticks every 1 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 20. Its base value is 5 per tick. Its area radius is 100 yards. It ticks every 1 sec.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its area radius is 100 yards.
What it does
Power Surge is a Nature spell with an instant cast, a range of 40 yards and an effect that lasts until cancelled. When cast it applies an aura in a 100 yard radius every 1 sec and applies an aura in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 21 Value: 3 Radius: 100 yards Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 20 Value: 5 Radius: 100 yards Period: every 1 sec |
| Effect #3 | Apply Aura (6) Aura type id 4 Radius: 100 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.