Tooltip
The caster lets out a psychic scream, causing enemies to flee for 5 sec. Damage caused may interrupt the effect.
How it works
Each cast of Psychic Scream costs 210 Mana. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Psychic Scream is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 7. Its area radius is 8 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 25. It scales with 1 times spell power. Its area radius is 8 yards.
What it does
Psychic Scream is a Shadow spell with an instant cast, no range (it targets the caster), a 30 sec cooldown and effects that last 5 sec. When cast it applies an aura in an 8 yard radius. The client files the whole spell under the fleeing mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Cost | 210 Mana |
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 30 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 5 sec |
| Mechanic | Fleeing |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 7 Radius: 8 yards |
| Effect #2 | Apply Aura (6) Aura type id 31 Value: 25 Spell power coefficient: 1 Radius: 8 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.