Tooltip
Returns the spirit to the body, restoring a dead target to life with 60% health and 20% mana.
How it works
Casting it triggers a 1.5 sec global cooldown.
Rebirth is built from 2 client effects, applied in this order:
- Effect 1 is Resurrect (effect type 18). Its base value is 20.
- Effect 2 is Dummy (effect type 3). Its base value is 60.
What it does
Rebirth is a Nature spell with a 2 sec cast, a range of 40 yards and a 10 min cooldown. When cast it resurrects a dead target.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 2 sec |
| Cooldown | 10 min |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Resurrect (18) Value: 20 |
| Effect #2 | Dummy (3) Value: 60 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Rebirth appears in: 1 skill line.
Skill lines
- Druid, learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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