Tooltip
Inflicts 2400 Nature damage to an enemy every 1 sec. Also drains 240 mana every 1 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Regurgitate is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2400 per tick. It scales with 0.1 times spell power. It ticks every 1 sec, 3 times over the full 3 sec (7200 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 64. Its base value is 240 per tick. It ticks every 1 sec, 3 times over the full 3 sec (720 base in total).
What it does
Regurgitate is a Nature spell with a 1.5 sec cast, a range of 5 yards, a 1 min cooldown and effects that last 3 sec. When cast it applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | 1.5 sec |
| Cooldown | 1 min |
| Global cooldown | None |
| Duration | 3 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 2400 Spell power coefficient: 0.1 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 64 Value: 240 Period: every 1 sec |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.