Spell
Rend Flesh
Physical
Inflicts 100% of weapon damage to an enemy and causes it to bleed for 4375 to 5625 damage per application every 2 sec.
Tooltip
Inflicts 100% of weapon damage to an enemy and causes it to bleed for 4375 to 5625 damage per application every 2 sec. for 30 sec.
How it works
Its aura procs every time its trigger condition is met.
Rend Flesh is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2625 per tick. It ticks every 2 sec, 15 times over the full 30 sec (39375 base in total).
What it does
Rend Flesh is a Physical spell with an instant cast, a range of 10 yards and effects that last 30 sec. When cast it deals a percentage of weapon damage (base value 100) and applies an aura every 2 sec. It stacks up to 3 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Duration | 30 sec |
| Proc chance | Always |
| Max stacks | 3 |
| Effect #1 | Weapon % Damage (31) Value: 100 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 2625 Period: every 2 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.