Tooltip
Charge the opponent and strike them, causing them to bleed for 40000 Physical damage every 1 sec. for 15 sec.
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 40000 per tick. It ticks every 1 sec, 15 times over the full 15 sec (600000 base in total).
What it does
Rending Charge is a spell with an instant cast, a range of 6 yards and effects that last 15 sec. When cast it applies an aura every 1 sec. The client files the whole spell under the bleeding mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 6 yards (Six yards) |
| Cast time | Instant |
| Duration | 15 sec |
| Mechanic | Bleeding |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 40000 Period: every 1 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Rending Charge appears in: 1 spell that casts it.
Spells that cast it
- Rending ChargeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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