Tooltip
Puts all nearby enemy targets in a state of meditation, incapacitating them for 12 sec. Breaks on damage.
How it works
Each cast of Repentance costs 60 Mana. It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Repentance is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1750. Its area radius is 100 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the incapacitated mechanic. Its area radius is 100 yards.
What it does
Repentance is a Holy spell with a 0.6 sec cast, no range (it targets the caster), a 12 sec cooldown and effects that last 12 sec. When cast it deals Holy damage (base value 1750) in a 100 yard radius and applies an aura with the incapacitated mechanic in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Cost | 60 Mana |
| Range | Self Only |
| Cast time | 0.6 sec |
| Cooldown | 12 sec |
| Global cooldown | None |
| Duration | 12 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 1750 Radius: 100 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Mechanic: Incapacitated Radius: 100 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.