How it works
Residual Corruption is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 395. Its base value is 25.
- Effect 2 is Spawn (effect type 46).
- Effect 3 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 3 sec. It triggers Residual Corruption.
What it does
Residual Corruption is a spell with a 2 sec cast, a range of 500 yards and an effect that lasts until cancelled. When cast it applies an aura, has a Spawn effect and applies an aura every 3 sec. It also casts Residual Corruption (record #145073).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 500 yards (Five Hundred Yards) |
| Cast time | 2 sec |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 395 Value: 25 Misc value: 1107 |
| Effect #2 | Spawn (46) |
| Effect #3 | Apply Aura (6) Aura type id 23 Period: every 3 sec Trigger spell: Residual Corruption |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Residual Corruption appears in: 1 spell that casts it.
Spells that cast it
- CorruptTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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