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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Return to Stone

Spell

Return to Stone

Physical

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Instant castAnywhere - Unlimited

Drains some of the life essence from players, knocking them back and inflicting 73125 to 76875 Shadow damage and forming a stone statue from that essence.

Return to Stone

Tooltip

Drains some of the life essence from players, knocking them back and inflicting 73125 to 76875 Shadow damage and forming a stone statue from that essence.

These statues frequently strike the ground, inflicting 146250 to 153750 Physical damage and stunning targets in a frontal cone for 2 sec.

These statues remain until killed.

How it works

Return to Stone is built from 2 client effects, applied in this order:

  1. Effect 1 is Spawn (effect type 46).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Return to Stone is a spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it has a Spawn effect and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
DurationInfinite
Effect #1Spawn (46)
Effect #2Apply Aura (6)
Aura type id 4

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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